Sci-Fi-O-Rama contributor Ben Feldman recently pointed me toward an online selection of Heavy Metal, the infamous American Sci-Fi/Fantasy magazine most prominent in the late 70s and 1980s.
Heavy Metal was originally a remix of translated material from the French comic anthology Métal hurlant and prominently features art from Gallic masters such as Moebius, Enki Bilal, Philippe Caza and Phillippe Druillet.
Anyway, whilst scanning through the back issues I came across samples of this Jaw-dropping Jim Steranko adaptation of the Sean Connery Sci-Fi flick Outland (Peter Hyams, 1981). The level of draughtsmanship detail is simply incredible, a level of confident intricacy that rivals even the technicality Katsuhiro Otomo.
‘Behind The American Dream’ Alejandro Magallanes (Mexico 2001)
This selection is a book sampler ‘New Poster Art’ published by Thames & Hudson in 2008. I picked up a copy after spying a fellow commuter thumbing through it on my regular morning train journey. As the title suggests its a fairly weighty compendium of selected poster Design, Typography and Illustration pulling in artists from across the planet…
‘Lord of the Rings’ (German Book Cover) – 1970
Sci-Fi-O-Rama is proud to present a selection of ‘far out’ imagery sequestered from the fantastically titled ‘Electrical Banana’ Psychedelic art book – and yes that title is indeed derived from a reference to a certain type of sex toy.
Let’s start 2013 with something of a roundup. A quick reality check, refresh and splash of Eau de toilette.
What we have here then is a brief sampler straight from the Sci-Fi-O-Rama barometer, a long-awaited update on a selection of the finest, past featured contemporary artists.
Some original material here, as scanned from ‘Creative Computer Graphics’ (Cambridge University Press, 1984) this one I came across whilst searching through the Google Books archives, and intrigued I decided to order a hard copy. Google Books by the was is well worth a look, countless printed publications are logged and categorized dating from recent to way back. Most modern titles are subject to copyright so show just a selection of internal pages, but this is plenty to gain a flavour and if you have 10 mins to burn, I highly recommend a trawl through.
Sci-Fi-O-Rama presents an analysis and artistic appreciation of five pioneering 8-bit and 16-bit computer games.
The era is the mid to late 80’s, a period fabulously rich in gaming concepts and innovation as developers frantically sought to grasp, harness and subsequently wring every last nanogram of creativity from the available platforms of the day. Each title here contained – for the time – an array of groundbreaking ideas and technologies. What else connects them? well of course I played them way back when and thus they are in some way or another forever burned into the hazy mists of my subconscious.
I’ve been mulling over this one for a while but wasn’t sure quite how to start, hence the recent posting log jam. I wanted to compose an extended retro game feature, but not just to give a rose tinted review of gameplay or mechanics. Here then is a more focused look at the visuals themselves, what fascinated back then and what us still so beautiful and relevant today, 2012.