Roberto Benavidez – Hieronymus Bosch Piñatas & Interview

A glimpse of the ethereal here as we focus on Los Angeles based artist Roberto Benavidez and his glorious Hieronymus Bosch inspired Piñatas.

A wondrous weave of both Mexican and Medieval European influences, It’s not often one stumbles across work as fabulously genre-bending.

Intrigued, I contacted Roberto to find out more…

Roberto Benavidez - Bosch Bird no3

You have a wonderfully enchanting style, can you give an insight into your background and route to becoming an artist/sculptor?

I grew up a closeted gay boy in rural South Texas. There wasn’t much available in terms of art education apart from the performing arts so that is the route I pursued initially. I had always been drawn to crafts like sewing, embroidery and collage but it wasn’t until my mid-20s that I began to entertain the idea of pursuing a career as a sculptor. It really coincided with my coming out fully as a gay man and embracing what my true passions were. Over time I’ve moved from clay to metal casting, to paper, mainly sticking to figurative forms.

Roberto Benavidez – Hieronymus Bosch Piñatas

I’d rank your Hieronymus Bosch Piñatas as some of freshest work I’ve seen for a long time, where did the initial idea spring from?

Thanks, that’s very kind of you to say. I’ve had this idea for some time now. I’ve always been a fan of Bosch. The idea of blending this traditional Mexican craft with Bosch’s imagery was quite exciting to me, something a bit outside the typical piñata imagery. There is also the context behind each being rooted in sin so I thought it to be the perfect pairing. I also felt like this bleeding of cultural artistic forms was in a way representative of me as mixed-race.

Adam Makarenko – Exoplanets & Interview

Sci-Fi-O-Rama resurrects with a very special feature on Canadian miniature Photographer and Film Maker Adam Makarenko.

An award-winning multi-talented Artist Adam’s obviously involved with a plethora of supremely interesting visual projects, but it’s his outrageously ambitious ‘exoplanets’ mission we focus in on.

Adam Makarenko Exoplanet

Exoplanets, of course, are rarely out of the news these and the science to hunt them has come along way since the first definitive detection back in 1995 (Michel Mayor and Didier Queloz of the University of Geneva). Fast forward 22 years and as of the start of April 2017 confirmed exoplanets number over 3,500 and range from huge gas giants right down to worlds a similar size to our own precious Earth.

Just how earth like are these worlds, and are they suitable for life ? These are the tantalising questions cosmologists and biologists face today. To answer is a mammoth technical challenge, not unlike Adam’s endeavour to experiment and construct his vision of these far flung worlds in miniature.

The Model Shop Part 2: Norman Conquest 2066 sculpture by Grant Louden + interview

Norman Conquest 2066 - Grant Louden

After an exceptionally long gap between posts, Sci-Fi-O-Rama finally returns with new material. Apologies for the extended state of dormancy, life gets in the way sometimes.

Let’s then not dwell on the forlorn and instead nuke 2015 with another flyby of master-craftsman and styrene alchemist Grant Louden AKA Betelgeuse.

A quick recap then on what the Betelgeuse workshop is all about. Well in a nutshell Grant takes the finest Two Dimensional 70’s Sci-Fi cover art and literally breathes 3-Dimensional life over them.

We featured Grant’s first mind-blowing evolution of Colin Hay’s this time last year. This time it’s science fiction artisan illustrator Chris Foss is in the crosshairs.

Grant kindly took some time out to tell us more about his latest creation, here’s the feature:

The Model Shop Part 1: Star Dwellers sculpture by Grant Louden + interview (with Dan McPharlin)

Grant Louden 'The Star_Dwellers' Interviewed By Dan McPharlin

Welcome to Sci-Fi-O-Rama 2014.

Here we begin with a totally exclusive feature courtesy of both Grant Louden & Dan McPharlin.

So without ado lets hand over the controls to Dan…

Guest post by Dan McPharlin

And now for something a little bit different. Sci-Fi-O-Rama doesn’t normally feature 3D work, but Kieran has kindly handed me the keys and let me loose on his blog to write this guest post on a subject that is very dear to my heart; Sci-Fi model making.

Ever since I first saw that monolithic Star Destroyer swoop majestically into frame in the opening minutes of Star Wars it’s a subject I’ve been fascinated by. While CGI has, unfortunately, all but rendered the model-maker’s craft obsolete in the movies, there are still a handful of talented artists out there burning the torch for this fantastic art form…