‘Lord of the Rings’ (German Book Cover) – 1970
Sci-Fi-O-Rama is proud to present a selection of ‘far out’ imagery sequestered from the fantastically titled ‘Electrical Banana’ Psychedelic art book – and yes that title is indeed derived from a reference to a certain type of sex toy.
First and foremost I set up Sci-Fi-O-Rama as a design and illustration inspiration blog, and though it’s bursting at the seams with Sci-Fi and geek related articles this really is just a flavouring. What I’m getting at is; whilst this Tamiya post might be one of the less Sci-Fi tainted (there’s no glowing spacecraft here) it does, however, contain plenty of top-notch retro Japanese graphic art spun back fro my favourite decade, the 1980’s.
Let’s start 2013 with something of a roundup. A quick reality check, refresh and splash of Eau de toilette.
What we have here then is a brief sampler straight from the Sci-Fi-O-Rama barometer, a long-awaited update on a selection of the finest, past featured contemporary artists.
Some original material here, as scanned from ‘Creative Computer Graphics’ (Cambridge University Press, 1984) this one I came across whilst searching through the Google Books archives, and intrigued I decided to order a hard copy. Google Books by the was is well worth a look, countless printed publications are logged and categorized dating from recent to way back. Most modern titles are subject to copyright so show just a selection of internal pages, but this is plenty to gain a flavour and if you have 10 mins to burn, I highly recommend a trawl through.
This is a belated tribute post to the late, great Jean Giraud, better known as Moebius and whom sadly, as I’m sure you know has recently passed away, following an extended battle with cancer. A gloomy time for the highest echelon of visual futurists, following the recent death of Starwars designer and visionary Ralph McQuarrie, another brilliant blinding light flickers and fades.
Sci-Fi-O-Rama presents an analysis and artistic appreciation of five pioneering 8-bit and 16-bit computer games.
The era is the mid to late 80’s, a period fabulously rich in gaming concepts and innovation as developers frantically sought to grasp, harness and subsequently wring every last nanogram of creativity from the available platforms of the day. Each title here contained – for the time – an array of groundbreaking ideas and technologies. What else connects them? well of course I played them way back when and thus they are in some way or another forever burned into the hazy mists of my subconscious.
I’ve been mulling over this one for a while but wasn’t sure quite how to start, hence the recent posting log jam. I wanted to compose an extended retro game feature, but not just to give a rose tinted review of gameplay or mechanics. Here then is a more focused look at the visuals themselves, what fascinated back then and what us still so beautiful and relevant today, 2012.