Sci-Fi-O-Rama proudly present a very special feature on Chris Foss, as profiled by Jeff Love, owner and admin of the sublime Sci-Fi art blog Ski-ffy.
Born in 1946 in Guernsey, Channel Islands, Chris Foss is a British illustrator and a powerhouse of science fiction design and invention. His work is a celebration of future machinery, impossibly sized constructions exist on a planetary scale; a showcase of hardware so large that the human figure is dwarfed by comparison.
Arriving in the SF illustration field in the early 1970s, he is a cult figure, influential and universally admired. For British SF and SF art, his work can be seen as a catalyst; his prolific output was used abundantly in the UK paperback market, particularly by publishing houses like Panther, Coronet (Hodder & Stoughton) and Granada. Foss’ iconic paintings adorned the covers of American classics; E. E. Smith’s Lensman and Family d’Alembert series, reprints of the works of Asimov, James Blish and Philip K. Dick. These colourful scenes of gargantuan spacecraft, space-scenes and enormous robots not only influenced an entire school of imitators but instilled a love of future-tech amongst several generations of science fiction fans.
Welcome to Sci-Fi-O-Rama 2014.
Here we begin with a totally exclusive feature courtesy of both Grant Louden & Dan McPharlin.
So without ado lets hand over the controls to Dan…
Guest post by Dan McPharlin
And now for something a little bit different. Sci-Fi-O-Rama doesn’t normally feature 3D work, but Kieran has kindly handed me the keys and let me loose on his blog to write this guest post on a subject that is very dear to my heart; Sci-Fi model making.
Ever since I first saw that monolithic Star Destroyer swoop majestically into frame in the opening minutes of Star Wars it’s a subject I’ve been fascinated by. While CGI has, unfortunately, all but rendered the model-maker’s craft obsolete in the movies, there are still a handful of talented artists out there burning the torch for this fantastic art form…
Ok so this is something of a re-post lifted from the excellent designboom.com. Re-posting content in such verbatim fashion is something In which I tend to shy away from, but since it concerns quite possibly the worlds premier Sci-Fi Illustrator I’ve made an exception! We are of course talking of French comic artist/legend Jean Giraud, better known as Moebius and this article relates to his current exhibition “Transe-Forme” which is running now at Fondation Cartier in Paris until Saturday the 13th March, 2011. So as of time posting you have roughly a month too experience it.
Read the full article over at DesignBoom with a much larger selection of images of
A selection of imagery scanned from “The World of the Dark Crystal” a 2003 compendium of conceptual art, design and illustration produced
Two fine examples of Illustrated Concept Art from the Star Trek Universe, the top Image is the Borg Queen designed for the 1996 film Star Trek: First Contact (best after Wrath of Khan IMO) this concept is quite a bit different to the film version, the carved skull idea here is particularly freaky! .The lower image profiles a Neutrino Welder apparently from the Original Movie Adaptation Star Trek: The Motion Picture – no I can’t remember them either… Still, it’s a pretty cool looking suit.
Both these Images come via this superb Star Trek resource: Forgotten Trek http://www.ottens.co.uk/forgottentrek/ a veritable mine of behind the scenes stories, designs, concepts etc. Highly recommend even if you’re not a Trek fan, if you are, however – this site’s worth its weight in Gold Pressed Latinum!
Scans are taken “The Colonial Marines Technical Manual” written and illustrated by Lee Brimmicombe-Wood and published by Boxtree in 1995… I’ll have to admit this rare book is one of my prize possessions!
“The Colonial Marines Technical Manual” if you hadn’t of guessed is basically an analytical expansion on all the military hardware envisaged and designed for the movie Aliens. This book covers in an insane level of detail everything this future American fighting force has at its disposal, from the things you’ll recognise: Pulse Rifles, DropShips & Smart Guns etc through to things you probably will not: Ghille Suits, Rocket Launchers, Tanks and much more…
If you’ve ever watched Aliens and wondered just how many floating point operations a Synth – sorry – Artificial Person is capable of processing per second then this is simply an absolute must read!